The future of Esports is a delicate balance with both burdens and benefits.
What Are Esports?
Esports, or Electronic Sports, is a form of competitive sport focusing on video games. These competitions are structured as organized multiplayer video game competitions with professional players. These professional players compete both as individuals and teams. Competition in video games was already there. Esports took it to another level.
According to Insider Intelligence, there is a monthly average of 26.6 million Esports viewers in the United States alone. This has increased from 23.9 million in 2020 and 21.1 million in 2019.
The demographics of E-sport fans are typically what you’d expect with the majority between 16 and 34 years old. According to the Global Web Index, 32% of internet users that watch Esports tournaments throughout the world are between the ages of 16 and 24, 30% are 25 to 34 years old. There is statistically older demographic is 19% are 35 to 44 years old, 10% are 45 to 54 years old, and only 6% are from the 55 to 64 age brackets. There’s a good reason for that grouping of age ranges – the typical retirement age is twenty-five.
The future of Esports; Why Is Esports Growing?
Esports is an industry that’s gaining speed. According to Insider Intelligence, there is a monthly average of 26.6 million Esport viewers in the united states alone. This has increased from 23.9 million in 2020 and 21.1 million in 2019. The industry has grown due to several circumstances. The industry has grown due to several circumstances explained Foley & Lardner; continued social distancing, the growth of online streaming platforms and increased big brands sponsoring esports
What does 2021 hold? The same data set projects that 2022 and 2021 will follow suit and increase to 39.6 million, and 31.4 million, respectively.
What’s Holding The Future of Esports Back From Growing Faster?
While the esports industry shows amazing promise, its growth is not without hardships. The from the typical threats associated with the COVID-19 pandemic, there are other crucial esports industry growth barriers that stakeholders and investors should take note of.
Survey results from Foray and Lorey.
- 77% Inability to Hold Large In-Person Events Due To COVID-19
- 65% Continued Declines in Advertising And Sponsorship Spending
- 46% Hesitancy to Invest In Esports Teams Due To Market Uncertainty
- 31% Difficulty Obtaining Additional Capital from Current Sponsors
Video Game Remixes That Pair Perfectly With Esports
Below are some great remixes to put on in the background while enjoying Esports. These aren’t the only remixes that work while gaming. Switching Styles has a great range of remixes such as Snake Jazz Remixes, and if you even want some real-world remixes, there are Covid-19 remixes.
“Valorant Theme Song” Remix By Halftrue
“Shadowlands Lo-Fi Remix: Ardenweald” Remix By Drayzher
“Super Smash Bros. Melee” Remix By Video Game Remixes
“Hearthstone” Remix Lucas Fader
“Fortnite Theme Song” Remix By Justin Caruso
“Overwatch Victory Theme” Remix By Drop The Bassline
“Apex Legends” Remix By Trap Music
Despite the challenges faced by this emerging industry, the Esports market is bound to continuously grow. The Future Of Esports is an interesting topic. Finally, the majority of fans (60%) think it will take at least a year for esports investment activity to return to pre-pandemic levels.
Take these Esports facts and the background remixes for a weekend of fun!